Blog Tasks - Games Britannia 2,3
Games Britannia Ep.02
He goes on to point out that it was the British who developed the idea of the board game as an instrument of moral instruction and exported it to America. Benjamin Woolley follows the last 200 years and how board games have had a political and social impact. Once board games hit America they were used to promote the American dream of capitalist success.
So we see the board game Monopoly and how it was the best selling game in history. The game celebrated wealth and avarice after the great depression. However even though Monopoly is very much the capitalist game it was actually derived from a socialist game from Britain 1913.
Along with Monopoly we have Cluedo and Scrabble which were the three top games for British families and is still the case today.
Games now have advanced allot since Monopoly and we have full blown RPG games emerging like Dungeons and Dragons which originates from America. The British on the other hand tend to make games that resemble political and war games.
Games Britannia Ep.03
Once again we are back with Benjamin Wooley and on this episode we are following board games progression to the digital age and on our screens today. It reflects the rapidly changing history of modern Britain.
It started off back in the 80's when we started to see games like Elite, which was a space sim that game the audience their own space adventure. We then started to see bigger and better games appearing like Lara Croft in Tomb raider. Where we started to see big 3D enviroments that a player could explore and traverse immersing them in their own worlds.
Woolley then follows how the morality in us is tested with games like GTA in which activities like prostitution, fornication, murder and armed robbery are all fun activities that are encouraged and enjoyable. Lastly we visit online games like World of Warcraft and Runescape where millions of players play in a virtual world together .
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