Tuesday, 13 November 2012

liars dice

Liars dice


Ticking clock

The ticking clock is represented by the reduced number of dice in play.  Rounds will also start to get quicker.

Uncertainty 
The uncertainty in liars dice is represented by the fog of are essentially as people can not see each other's dice. You also don't know for certain if a players lying and what is actually there.

Inevitability

The inevitably I  liars dice is when a player holds the majority of the dice and knows roughly the true answer.

Feedback loops

This game features a positive feedback loop which is making the easier forth winner to win and the looser to then loose. Things done as mentioned before by a player in the lead having a majority of the dice and having a wider knowledge of what dice are in play.

A constant question players are asking is how many dice are in play. Now if people are not keeping track of the dice overall that information become essentially an advantage for a player. You can lie and say you have a certain amount dice or less than what you have and then your opponent will try to calculate the rough odds off that call being genuine however you have extra dice the opponent has forgot about.



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